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Caldwell Conversion Uppercut ("Hunt: Showdown" fanart)

This Revolver is a fanart for my most used Sidearm in "Hunt showdown" , it is basically a pocket rifle with an extra punch, now the closest resemblance I've found for this gun in real life is the "Colt 1851Navy Pistol"
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Poly count : 5450
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Breakdown:
- Gathered tons of references ingame and organized them using PureRef
- Using Maya i've started to create quite a detailed blockout to capture the main shape and silhouette of the model .
- Imported my Final blockout to Zbrush to add details , polish and finalize my Highpoly Model .
- Re-Imported my Highpoly model back to Maya so i can retopo the model for maximum poly count efficiency .
- After Retopo i had to prepare my Lowpoly model for Substance painter and that means UV mapping the model and create the essential naming tags to bake texture maps more efficiently.
- Baked my texture maps in Substance and textured the model .
- Imported my model and textures to Marmoset toolbag 3 where I rendered the images.
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Everything in this project was done manually from scratch except for the floral ornaments on the Cylinder which I got and tweaked from vecteezy and the Hunt showdown logo which I simply got from google.

 Lowpoly Model with wireframe

Lowpoly Model with wireframe

Lowpoly Model textured with Wireframe

Lowpoly Model textured with Wireframe

 Lowpoly Model with wireframe

Lowpoly Model with wireframe

Lowpoly Model textured with Wireframe

Lowpoly Model textured with Wireframe

HighPoly Renders

HighPoly Renders